Language Objective C
(No NSLog)
Date: | 12/01/08 |
Author: | C.W. Betts |
URL: | n/a |
Comments: | 0 |
Info: | n/a |
Score: | (2.33 in 3 votes) |
/* * 99 Bottles of Beer written in Objective-C for Mac OS X. * Should work on most OpenStep and GNUStep environments as well. * * Please note that since Objective-C is a superset of C, all * C versions are valid Objective-C as well. Therefore, this * version is written in fancy OO, and using NSLog rather than * printf for optimum uglyness. * * Compiles on Mac OS X with "gcc -framework Foundation 99Bottles.m" * * (c) 2002 Dan Christiansen * Modified by C.W. Betts */ #import <Foundation/Foundation.h> //Lets make the output look better than NSLog void WriteToStandardOutput(NSString *string) { NSFileHandle *so =[NSFileHandle fileHandleWithStandardOutput]; [so writeData:[[NSString stringWithFormat:@"%@\n",string] dataUsingEncoding:NSUTF8StringEncoding]]; } @interface BeerBottle : NSObject { } - (void)chug; @end @interface BeerWall : NSObject { NSMutableArray *bottles; } + (BeerWall *)wallWithBottles:(int)nbottles; - (int)bottles; - (BeerBottle *)getBottle; - (void)throwParty; @end @implementation BeerWall - (id)initWithBottles:(int)nbottles { self = [super init]; bottles = [NSMutableArray arrayWithCapacity:nbottles]; int i; for (i = 0; i < nbottles; i++) { [bottles addObject:[[[BeerBottle alloc] init] retain]]; } return self; } + (BeerWall *)wallWithBottles:(int)nbottles { return [[BeerWall alloc] initWithBottles:nbottles]; } - (int)bottles { return [bottles count]; } - (BeerBottle *)getBottle { BeerBottle *bottle = [bottles lastObject]; [bottles removeLastObject]; [bottle release]; return [bottle autorelease]; } - (void)throwParty { /* Objective-C is only supposed to handle 63 recursive calls - we do 99. * Life's a bitch. */ switch([self bottles]) { case 1: WriteToStandardOutput(@"1 bottle of beer on the wall, 1 bottle of beer,"); WriteToStandardOutput(@"Take one down, pass it around,"); [[self getBottle] chug]; WriteToStandardOutput(@"No bottles of beer on the wall."); WriteToStandardOutput(@""); [self throwParty]; break; case 0: WriteToStandardOutput(@"No bottles of beer on the wall, no bottles of beer,"); WriteToStandardOutput(@"Go to the store, buy some more,"); WriteToStandardOutput(@"99 bottles of beer on the wall."); break; default: WriteToStandardOutput([NSString stringWithFormat:@"%d bottles of beer on the wall, %d bottles of beer,", [self bottles], [self bottles]]); WriteToStandardOutput(@"Take one down, pass it around,"); [[self getBottle] chug]; WriteToStandardOutput([NSString stringWithFormat:@"%d bottles of beer on the wall.", [self bottles]]); WriteToStandardOutput(@""); [self throwParty]; break; } return; } -(void)dealloc { [NSMutableArray release]; [super dealloc]; } @end @implementation BeerBottle - (id)init { self = [super init]; srand(time(0)); return self; } - (void)chug { if (rand()/(double)RAND_MAX < 0.025) WriteToStandardOutput(@"BUUUUUUUUURP!"); } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [[BeerWall wallWithBottles:99] throwParty]; [pool release]; }
Download Source | Write Comment
Download Source | Write Comment
Add Comment
Please provide a value for the fields Name,
Comment and Security Code.
This is a gravatar-friendly website.
E-mail addresses will never be shown.
Enter your e-mail address to use your gravatar.
Please don't post large portions of code here! Use the form to submit new examples or updates instead!
Comments