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Language Julie - Chapel (AKA Julie4Chapel)

(Very Simple, uses Chapel PL)

Date:05/08/07
Author:Fahad Khan
URL:http://en.wikipedia.org/wiki/Juliec_Operator
Comments:0
Info:http://en.wikipedia.org/wiki/Juliec_Operator
Score: (2.75 in 4 votes)
/***********************************************************************
 * Julie4Chapel implementation of "99 bottles of beer"
 *
 * by Fahad Khan (on behalf of his friend)
 * 07/04/2007 in H Grammar School * compiles and runs with Juliec Operator v1.1, download it from
www.hgs.bravehost.com
 * for more information, contact: fahad_afsar@yahoo.co.uk
 * 
 *
 * Notes: 
 * o as in all good parallel computations, boundary conditions
 *   constitute the vast bulk of complexity in this code (invite Brad to
 *   tell you about his zany boundary condition simplification scheme)
 * o uses type inference for variables, arguments
 * o relies on integer->string coercions
 * o uses named argument passing (for documentation purposes only)
 ***********************************************************************/

// allow executable command-line specification of number of bottles 
// (e.g., ./a.out -snumBottles=999999)
config const numBottles = 99;
const numVerses = numBottles+1;

// a domain to describe the space of lyrics
var LyricsSpace: domain(1) = [1..numVerses];

// array of lyrics
var Lyrics: [LyricsSpace] string;

// parallel computation of lyrics array
[verse in LyricsSpace] Lyrics(verse) = computeLyric(verse);

// as in any good parallel language, I/O to stdout is serialized.
// (Note that I/O to a file could be parallelized using a parallel
// prefix computation on the verse strings' lengths with file seeking)
writeln(Lyrics);


// HELPER FUNCTIONS:

fun computeLyric(verseNum) {
  var bottleNum = numBottles - (verseNum - 1);
  var nextBottle = (bottleNum + numVerses - 1)%numVerses;
  return "\n" // disguise space used to separate elements in array I/O
       + describeBottles(bottleNum, startOfVerse=true) + " on the wall, "
       + describeBottles(bottleNum) + ".\n"
       + computeAction(bottleNum)
       + describeBottles(nextBottle) + " on the wall.\n";
}


fun describeBottles(bottleNum, startOfVerse:bool = false) {
// NOTE: bool should not be necessary here (^^^^); working around bug
  var bottleDescription = if (bottleNum) then bottleNum:string 
                                         else (if startOfVerse then "N" 
                                                               else "n") 
                                              + "o more";
  return bottleDescription 
       + " bottle" + (if (bottleNum == 1) then "" else "s") 
       + " of beer";
}


fun computeAction(bottleNum) {
  return if (bottleNum == 0) then "Go to the store and buy some more, "
                             else "Take one down and pass it around, ";
}

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